Rayscaper 1.0 Documentation#
Welcome to the documentation for Rayscaper, the photo-realistic render plugin for SketchUp that is fun and easy to use.
We recommend that you first have a look at our quick start guide and then come back to the documentation to understand the finer details.
Note
If our documentation is unclear, please contact us at help@rayscaper.com
for help or to suggest improvements.
Our documentation has the following sections:
- User Interface: The Rayscaper toolbar in SketchUp and how to use the Rayscaper user interface.
- Camera: Configure the render camera for your scene and apply effects like depth-of-field (DOF).
- Materials: Explains the wide variety of textures in Rayscaper and how to apply them to Rayscaper's materials to configure photo-realistic looks for your objects.
- Lights: Use environment lights and Rayscaper's light tools to place light components in your scene.
- Rendering: Different rendering methods in Rayscaper to achieve different looks.
- Tone Mapping: Achieve the perfect look for your scene post-rendering using different tone map operators or effects like vignette.
- Assets: Using the different assets bundled with Rayscaper.
- System Requirements: The minimum system requirements to use Rayscaper.
- Release Notes: Logs all new features, improvements, and bug fixes for every release.
- Roadmap: See where Rayscaper is going in the future.