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Rayscaper 1.0 Documentation#

Welcome to the documentation for Rayscaper, the photo-realistic render plugin for SketchUp that is fun and easy to use.

We recommend that you first have a look at our quick start guide, and then come back to the documentation to understand the finer details.

Note

If our documentation is unclear, please contact us at help@rayscaper.com for help or to suggest improvements.

Our documentation has the following sections:

  • User Interface: The Rayscaper toolbar in SketchUp and how to use the Rayscaper user interface.
  • Camera: Configure the render camera for your scene and apply effects like depth-of-field (DOF).
  • Materials: Explains the wide variety of textures in Rayscaper and how to apply them to Rayscaper's materials to configure photo-realistic looks for your objects.
  • Lights: Use environment lights and Rayscaper's light tools to place light components in your scene.
  • Rendering: Different rendering methods in Rayscaper to achieve different looks.
  • Tone Mapping: Achieve the perfect look for your scene post-rendering using different tone map operators or effects like vignette.
  • Assets: Using the different assets bundled with Rayscaper.
  • System Requirements: The minimum system requirements to use Rayscaper.
  • Release Notes: Logs all new features, improvements, and bug fixes for every release.
  • Roadmap: See where Rayscaper is going in the future.